Matrix Y-Rotation

Online computer calculates the rotation of a 4x4 matrix around the Y axis


The calculator on this page calculates the rotation of a matrix with 4 x 4 elements. To perform the calculation, enter the value of the angle. Then click the button 'Calculate'.

You can choose between active matrix rotation (rotating object) and passive matrix rotation (rotating coordinates).

For passive matrix rotation, the vector of a center for the rotation can optionally be specified

The unit of measurement for the angle can be switched between degrees or radians


Y-axis rotation calculator

Input
Rotation angle for Y
Unit of the angle
Rotation mode
Optional vector X
Optional vector Y
Optional vector Z
Decimal places
Result
M11 M12 M13 M14
  M21   M22   M23   M24
  M31   M32   M33   M34
  M41   M42   M43   M44

Description of the matrix Y axis rotation


The matrix rotation distinguishes between active and passive rotation.


Active Rotation


With active rotation, the vector or the object is rotated in the coordinate system. The active rotation is also called a geometric transformation. The rotation is counterclockwise.

Example of a 90 ° rotation of the Y-axis


Passive rotation


With passive rotation, the coordinate system is rotated. The vector remains unchanged. The rotation is clockwise.

Example of a 90 ° rotation of the Y-axis



Matrix 3x3 Functions

AdditionSubtractionMultiplicationScalar MultiplicationRotation X axisRotation Y axisRotation Z axisY, P, R Rotation quaternionY, P, R Rotation Euler anglesInvertDeterminant

Matrix 4x4 Functions

AdditionSubtractionMultiplicationScalar MultiplicationRotation X axisRotation Y axisRotation Z axisY, P, R RotationVector RotationInvertDeterminantinterpolation

Quaternion Functions

AdditionSubtractionDivisionMultiplicationConcatenateLengthInterpolationNormalizeScalar MultiplicationDot ProductYaw-Pitch-Roll

More Vector Functions

AdditionSubtractionMultiplicationScalar MultiplicationDivisionScalar DivisionDot Product Cross ProductInterpolationDistanceDistance SquaretNormalizationReflectionMagnitudeSquared-MagnitudeTriple-Product



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